/* FDCT3D (Fast 3d Curvelet Transform) Copyright (C) 2004 Caltech Written by Lexing Ying */ #ifndef _NUMVEC_HPP_ #define _NUMVEC_HPP_ #include "commoninc.hpp" //------------------------------------------------- template class NumVec { public: int _m; F* _data; public: NumVec(int m=0): _m(m) { if(_m>0) { _data = new F[_m]; assert( _data!=NULL ); memset(_data, 0, _m*sizeof(F)); } else _data=NULL; } NumVec(const NumVec& C): _m(C._m) { if(_m>0) { _data = new F[_m]; assert( _data!=NULL ); memset(_data, 0, _m*sizeof(F)); } else _data=NULL; if(_m>0) { memcpy( _data, C._data, _m*sizeof(F) ); } } ~NumVec() { if(_m>0) { delete[] _data; _data = NULL; } } NumVec& operator=(const NumVec& C) { if(_m>0) { delete[] _data; _data = NULL; } _m = C._m; if(_m>0) { _data = new F[_m]; assert( _data!=NULL ); memset(_data, 0, _m*sizeof(F)); } else _data = NULL; if(_m>0) { memcpy( _data, C._data, _m*sizeof(F) ); } return *this; } void resize(int m) { if(_m!=m) { if(_m>0) { delete[] _data; _data = NULL; } _m = m; if(_m>0) { _data = new F[_m]; assert( _data!=NULL ); memset(_data, 0, _m*sizeof(F)); } else _data = NULL; } } const F& operator()(int i) const { //assert( i>=0 && i<_m); return _data[i]; } F& operator()(int i) { //assert( i>=0 && i<_m); return _data[i]; } int m() const { return _m; } F* data() const { return _data; } }; //INPUT template inline istream& operator>>(istream& is, NumVec& vec) { int m; is>>m; vec.resize(m); for(int i=0; i>vec(i); return is; } //OUTPUT template inline ostream& operator<<(ostream& os, const NumVec& vec) { os< inline void setvalue(NumVec& vec, F val) { for(int i=0; i inline void clear(NumVec& vec) { memset(vec.data(), 0, vec.m()*sizeof(F)); } typedef NumVec IntNumVec; typedef NumVec DblNumVec; typedef NumVec CpxNumVec; #endif